(Editor’s Note: This is C_Cage’s next entry in his continued series on Video editing, stay tuned for more featured articles from C_Cage)

Welcome back to my guide on how to make rockin’ videos. Sorry for the brief hiatus, it’s been a crazy few weeks at school.  Today we’re going to cover recording and rendering, two important steps in the production process.

The trusty tool that most streamers use is Open Broadcaster Software (OBS). If you’ve ever streamed, chances are you’ve used this program. This program is also extremely useful for recording gameplay as well as streaming it. If you plan on using OBS to record, there are a few things you need to do first.

First, make sure your settings are what you want them to be. Since you’re not relying on Twitch or another service, your quality settings can be higher than normal. If you want your final product to be 60 fps, you need to make sure that the OBS settings match that. You can’t magically make a 30 fps video 60, but you can make a 60 fps video 30. Also, usually by default OBS saves local recordings to a .flv file. This works for playback and testing, but many editing systems don’t like that format. Your best bet is to change that to a .mp4. To do this, simply go into broadcast settings and ensure the file path ends in .mp4.

Change .FLV to .MP4 where specified.

Change .FLV to .MP4 where specified.

After you record what you want, bring the footage into the editing system of your choice and get to work! A guide on editing techniques will be coming next. When you’re happy with what you’ve done, it’s time to render. Each editing system does this process a little bit differently, so I’m going to give a basic overview of what the settings should more or less look like.

First, the video compression should be H.264. This is the compression setting that is most commonly used for the distribution of online video. The vast majority of videos that you may watch on YouTube, Netflix, Twitch etc. are in this format. The website takes this file and encodes it using Flash, Silverlight, or HTML5, depending on the site. The reason this is the most popular format is because it currently allows for the greatest quality to file size ratio, meaning a short high definition video no longer takes up gigabytes of space.

After that compression setting is picked, it’s time to pick a framerate and size. Personally, I record things in 1920×1080 at 60fps, and publish the final result at 1280×720 30fps. I do this because a 720 file is easier on the viewers machine and internet, but that is my preference. If you are uploading to YouTube, I would go for the highest settings you can because the viewer can change the settings if they need to. For sound, I usually use AAC Stereo at 48khz. Again, this is my personal preference and it varies depending on what I’m working on. Your needs may be different than mine.

Instead of hitting "Start Streaming" hit "Start Recording".

Instead of hitting “Start Streaming” hit “Start Recording”.

When starting out, I would recommend trying a few different settings before settling on a default. Programs like Adobe Premiere and Sony Vegas have preset render settings, and those are usually accurate. I hope this guide taught you something, and as always if you have any questions feel free to ask me!

C_Cage on TwitterC_Cage on Youtube
My name is C_Cage, and I like video games. When I'm not gaming, I'm usually video editing. Being a full time student and a freelance video producer on the side gives me a lot to learn about digital media, and I want to share this knowledge with the community. Hit me up on Twitter if you have any questions about video production or gaming, and I'll do my best to answer!

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